Puzzle Den

Reversi: Flip and Own the Board

You play black. Place a disc so that it traps white discs in a straight line between two of yours; they flip to black. The player with the most discs at the end wins.

About Reversi

Reversi, also sold as Othello, is a classic strategy board game played on an 8×8 board. It takes a minute to learn and a lifetime to master.

Dots show your legal moves, so beginners can focus on strategy.

Reversi at a glance

GenreBoard game
PriceFree, no download or sign-up
ControlsTap
Typical game length5 to 10 minutes
LivesNone
Works onPhones, tablets and computers, in any modern browser
Daily challengeYes, the same puzzle for everyone each day

How to play Reversi

  1. Tap a dot. Place your black disc on a legal square.
  2. Trap to flip. Discs caught in a straight line flip to your color.
  3. Grab the corners. Corners can never be flipped back.
  4. Most discs wins. When nobody can move, count the discs.

Rules

Levels and difficulty

Easy grabs the most discs, Medium understands that corners matter, and Hard looks three moves ahead.

Scoring

Points for each of your discs at the end, plus a bonus for winning. Harder opponents multiply the points. Daily challenge scores can be shared with friends.

Tips and strategy for Reversi

History of the game

Reversi was invented in England in the 1880s; the modern version called Othello was developed in Japan by Goro Hasegawa in the 1970s.

How we built and tested Reversi

The Hard computer uses a three-move search with a positional strategy that values corners and edges, and it moves in a fraction of a second.

Frequently asked questions

Is Reversi the same as Othello?

Othello is a trademarked version of Reversi with the same basic rules and a fixed starting position.

What if I cannot move?

You pass and the computer plays again.

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Written and tested by Puzzle Den Editorial Team

Game design and testing. The Puzzle Den team designs, builds and play-tests every game on the site, and writes and reviews each guide. We check every level generator for solvability before a game goes live.

Published 30 September 2026 · Last updated 30 September 2026 · How we build and test games